In lieu of Wednesdays patch, the chamber of transcendence was revisited in hopes
of more specific aid in regards to what kind of brawn was needed to slay
the individual sentinels of Ikkinz.
Like many a guild, our progress in Kod Taz had until this point been halted
thoroughly by this all but broken encounter. Though rumour proclaimed several guilds
had actually completed the event prior to the changes brought live this week.
Thus we also blithely attempted a haughty zerg fest of random killshots and
intricate division of melee and caster dps, to no avail, merely to illustrate
some of the vagaries that took place in the chambers of destruction.
Nevertheless, with the implemented changes, the encounter was completed with ease,
and baffled yet jovial magicians felt useful for a change as the sentinel weak
to coalesced damage fell to the ground. As the pictures most likely illustrate, I
was not present personally, and the screenshot button seems to have eluded my guild
once again.
Leading the quote section, Ztroke "accidentallY" clicking the portal within
Innoruuk's lair, whilst Spellquestor used the occasion to clear his own name, also
worth noticing, the secret of getting a cleric to join your Kod Taz group!
Having successfully completed the open beta encounter of transcendence a few
days ago, it was with an eerie feel of anticipation that we approached the taelosian altar yesterday evening.
Sadly we were all but disappointed upon discovering the tendencies of the trial mentioned initially, apparantly
leaving the players completely clueless in regards to what is actually required to kill a mob, has struck home with
our beloved developers at Sony.
Eventually stumbling across "the correct energy deemed a necessity to vanquish this foe", the final encounter was a complete
reciprocal of the trial in general, in other words, enjoyable.
The keeper of the altar was however not in a photogenic mood, thus seconds after pressing F10, entering my camera mode, I was easily disposed of,
limiting the pictorial coverage, but believe it or not, Trille actually managed to snap the occasion, though unfortunately with my corpse displayed amid the remnants.
The Pixxt summoner circle in Kod'Taz has long been an intriguing
event, both in regards to difficulty and to its potential role in
the progression pattern.
Having merely attempted the ring once prior to today, the ring was
completed sans too much asperity, and various items were distributed
amongst those present. Tingle and trille once again reap the acclaim
for providing the pictorial coverage.