the time we learned how to have a party with Drusella in Sathir's Tomb? If not, just reread the information Reneca shared just a few weeks ago
After all those funny evenings filled with Dead people. Our Raidleaders reconsidered their strategy about how to show Drusella the way of
piling her bones the correct way.
While we have been finishing all the preparations with the needed gifts, we send out our best wishes to Drusella.
After some time our scout came back with bad News, he looked as if death had welcomed him.
He said that Drusella is willing to have a party with us, BUT it is not allowed for any of the living people to stay more than
25 minutes in her great hallways.
So we had been in need to find some hideouts, and what shall i say ... we found them
sadly Drusella was not amused about that and gave her fellowers the order to hunt us down the floors.
These huntings haven't been that funny, many unDead, gnawers and other strange members of THE fellowship came out of their tombs,
wich made us run around like headless chickens
After this
Deadly contact we decided to come back to send Drusella to her final rest and wipe out all those dusty tombs.
So yet the other day we passed by and sat down to give our strat-team the time to develop a strategy for putting the plan into action.
All sat around in the corner waiting for their specific orders ... and then there it was, the moment our raidleaders gave all their
instructions:
The Hailers for the propper percentages have been set and the team of shadowknights have been set on special duty by RL..
the warriors decided to create their own way of having fun…
After solving the riddle of whom has stolen the artifact (which had been Daze and this just for revenge) it was easter for
the clerics. They were on duty to put all the parts of the shadowknights together again ... which was not that easy after all those
explosions. After they finally finished the puzzle all have been proud of their work and here it is the team that put down Drusella to
her final rest for the first time:
Special thanks to our Raidleaders Eladamri and Koldanar, they had to pull the mass of headless chicken together and sent out their
volunteers into death
It’s called the circle of life, that all and everything has a start and an end.
For the guild Raging Fury all started 17 years ago as it was founded on “The Rathe” server in February 2001, but moved to AnTonius Bayle immediately after the server was launched. None of these first heroes is still active but some of their names are still whispered in stories told on the campfires and halls.
Fast the guild grown up to compete against Mortalis and Darkwind to become a known raid force over all the EverQuest severs. The biggest achievement for Raging Fury was the Serverfirst 1st kill of Mayong Mistmoore in January 2006 and for a long time Raging Fury finished the expansion as one of the best 5 guilds in EverQuest.
The competition on AnTonius Bayle with Darkwind and Tide are long over and many of the former rivals became a good friend and guild member after they joined into the service of Raging Fury.
Over the last years Raging Fury suffered like many other guilds over the decline of the player base in EverQuest. AnTonius Bayle as an European Server has an even harder stand compared to the US severs looking for new raiders.
For the guilds D’Pikey and Raging Fury therefore the best option to sustain further EverQuest Raids and Expansions is a guild merge into
Age of Unity
We all hope that the new founded guild will follow up the history of successful raiding of their predecessors.
Many Thanks to all former and current members of Raging Fury that made this guild something special.
While many of the members of Raging Fury will join Age of Unity, the guild will still keep up the banner on AnTonius Bayle.
All be warned the guild doors are now guarded by Washu the fearless bunny!!!