Im proud to announce that today Emperor of Ssra fell to a force purely
consisting Raging Fury, we would have gotten him yesterday, but some lame bug
got half of our enchanters summoned to zone in.
Loot consisted of :
2 x Acrylia Handled Broadsword
PRI SEC Skill: 1H Slashing Atk Delay: 19 DMG: 16 STR: +13 DEX: +13 STA: +20 HP: +100 SVF: +15 SVC: +15 SVM: +15 Eff: Serpent's Bite WT: 2.0 Size: MEDIUM Class: WAR PAL RNG SHD BRD ROG Race: ALL
Koadic's Robe of Heightened Focus
CHEST AC: 40 STR: +15 DEX: +15 STA: +25 CHA: +25 WIS: +15 INT: +25 AGI: +15 HP: +120 MANA: +120 SVF: +18 SVD: +18 SVC: +18 SVM: +18 SVP: +18 Eff: Koadic's Heightened Focus WT: 0.0 Size: MEDIUM Class: NEC WIZ MAG ENC Race: ALL
The two swords went to Storaz and Meaty and the robe went to our local RFP whore Bokain.
After I logged they proceeded to go play with Shei Venitras another mob we
never really bothered with, I have no idea what the hell they were doing, but
maybe some of you guys will have a clue judging from the pictures...
Loot consisted of :
Crys`Va Mask
FACE AC: 10 DEX: +20 STA: +25 AGI: +15 HP: +90 MANA: +90 SVF: +8 SVD: +8 SVC: +8 SVM: +8 SVP: +8 Eff: Truesight WT: 0.1 Size: TINY Class: WAR PAL RNG SHD MNK BRD ROG BST Race: ALL
2 x Flowing Gossamer Cloak
BACK AC: 15 STR: +8 STA: +6 INT: +8 AGI: +10 HP: +80 MANA: +100 SVF: +10 SVD: +10 Eff: Levitation WT: 2.5 Size: SMALL Class: NEC WIZ MAG ENC Race: ALL
The cloaks went to Faiar
and Bezerka
Just as I am writing this Im also hearing that we've cleared fear (hug AE
spells*) and killed Cazic Thule. Being a devoted Thulite myself, this will
offcourse get no more attention here(go kill tunare instead bastards!), instead
let me tell you what Ive been up to recently.
Lately Ive been lucky enough to meet and spend time with a person who is now
very dear to me, this combined with work has limited my time and will continue
to do so in the future as she is now moving over here to live with me :)
But while it may limit my playtime on Everquest, we both enjoy playing around
on IRC alot and thats what I really wanted to talk to you about :
Raging Fury has a channel on the Quakenet IRC Network,
its named #raging-fury and you can chat with your local
Everquest idols by getting this program here.
So why should you come hangout with us ? Simply cause this the only way for you
to experience something thats vaguely familiar to what is Raging Fury's
guildchat. Dont believe me ? Let me give you a few examples :
Gizzig : Hello, male 29 looking for cute little girl
Gizzig : fuck wrong channel
Slitz : when I turned 15 I wanted a moped but my mom bought me a bloody horse
Niza : according to koom's post, i am more active than 85% of our clerics, and
done 1 raid in the last 15 days
Laughter : Tie here says english men really suck in bed...is that true? <-- my
personal favorite
dano : men have it easy, we practice wrists all the time :P <-- funny how this
comes from a bard isnt it?
hic-hic-hic : best couple = deaf husband, mute wife
Blakron : and she sleeps with my guild leader.. just to punish me.. iam sure..
part of her evil plan
Faiar : A_uber_DKP_program tells the guild 'GRATS LODUR! Cenne: You dont REALLY
want that. Moonshade: I know about that ninja episode Craon: You forgot to take
your pills
Lodur : im not THAT old
Eberan : actually, you could be my dad ?
Lodur : if i was your father, you'd be a nice kid :)
Karthu : just buy em 5 drinks and they are yours
Karthu : if they can handle more you dun want them anyway cause they are too
expensive
Thats it for this time folks, expect to see Hoverrangs regular updates back
when we kill something again
Regards
Eberan
Guildleader of Raging Fury
What can only be described as the most variable time clearing as of yet, ended with
the slaying of Quarm tonight, concluding the planar progression for Raging Fury.
The first day commenced with barely stumbling through the initial trials. succeeding
with what could only have been 30 seconds worth of margin. The first challenge that
awaited within phase 4 was Tallon Zek, and despite several premature deaths, we
ended up victorious. Vallon Zek proved himself to be the challenge of phase 4 once again and promtply bested the guild three times in a row prior to us calling it a night.
On the second day however, the guild was all but revitalized as Vallon Zek died easily on the first attempt of the day, followed by a swift clearing of what remained in the fourth phase,in other words Terris Thule and Saryrn respectively.
The fifth wave was cleared in record time, Innoruuk fell sans troubles followed by a
flawless vanquish of Cazic Thule. The fight against Rallos Zek was reminiscent of our
first encounter with the god of war, and the night ended with Bertoxxulous being slain.
Quarm was in other words the sole challenge remaining within the plane of time for our third day, and having merely attempted the beast twice prior to today, expectations were high, tactics new and untested. As the fight endured and the first two heads dissipated, it seemed our tactic was working as intended, and belief that we would actually end up victorious spread throughout the raid force. Though close to 30% our maintank was slain, followed by a brutal genocide from Quarm's remaining duett.
A battle without comparison transpired the last two minutes, and nothing short of pure will and devotion secured the victory as Quarm was slain on the nights first attempt.
The following lore was obviously the highlight of the evening, though Citrua, Tingle and Yrgass walked away with a new shoulder, bracer and earring.
The last challenge within the planes of power has been completed prior to the release of the Lost Dungeons of Norrath, and hopefully there will be new challenges residing within the new expansion.
In the red corner, still undefeated after 785 encounters serverwide, the warden of the north,
the taelosian roadblock, the phonetical impossibility, Pixxt Kretv Kraxt!
As we draw nearer to yet another everquest expansion, I would like to take a brief minute
reflecting upon the most recent one, namely the Gates of Discord. Despite the arduous
critic it has received, supposedly being the direct cause of Afterlife, Fires of Heaven and
similar guilds throwing in their towels, the taelosian continent has definitely had its moments.
Initially, the idea of deeming six trials a necessity for zoning into Kod'Taz were far from
trailblazing following the flagging tradition of the Planes of Power. However it seems fairly
obvious that several tuning issues were overlooked when you consider the fact that upon release,
merely warriors had the ability to tank these trials, and obviously a cleric to keep up with
the healing required. An enchanter present would also increase the rate of success, leaving
half the group open to the various classes in need of the trial in question.
Once having gained access to Kod'Taz, these necesseties became more evident, in some cases actually
depending on two clerics and two warriors for certain single group events in the zone. Though when
a guild became eligible for raid events, the first two were quite entertaining, yet the third trial
soon became the complete reciprocal. The test of transcendence was far from finished, and
who can forget the infamous brawn, intelligence, wisdom messages that supposedly was more than ample
information in order to unlock the mysteries of this event.
Uqua sadly became the next bottleneck, far from remotely possible, guilds were oblitterated
seconds post of zoning in, and eventually this was the most obvious cause of dismay amongst the users,
causing a mass exodus from the game, and continuous praise for the upcoming Blizzard title, World of
Warcraft.
Qvic was a rather refreshing change, no initial bugs, and quite an original encounter found in Cynosure. The
flaw of this zone though, was the entrance to the next tier, namely Txevu. Endless trains have been endured
from various guilds running through this zone at random, on too tight a schedule to engage in a clearing,
followed by a coth sequence. Simplicity at best would be merely adding a portal stone at the Qvic zone in,
granting access to the zone in area of Txevu, requiring minimal clearing, though with the requirement
of having the Cipher of Txevu to operate it on a regular basis.
Inktu'ta was without a quiver of doubt the highlight of the Gates of Discord expansion, original challenging
encounters, deeming the tactical aspect of the fight equivalently important to mere damage output.
Having said that, the idea of rendering 90% of the raidforce useless against Zun'Muram Tkarish Zyk is
far from what makes the required number of 50 people log on for this time consuming encounter.
Our most recent complaint lies within the walls of Tacvi, thus the opening paragraph. For those of you unfamiliar
with Pixxt Kretv Kraxt, guilds serverwide have pretty much agreed upon the fact that she is unbeatable until
either the release of OoW, or until developers find it in their time to properly tune the final phase
of this expansion, a task which unfortunately is far from the topmost priority at this stage of Everquest.
Albeit the negative aspect has been somewhat overwhelming, GoD has most definitely been a challenge unlike
any expansion to this date. I must admit that the developers in general have done a top notch job in designing
diverse encounters needing more than brute force. The general consensus still stands though, unfinished content
has wreathed a most unhappy userbase, and has directly caused a major part of the old school players to
look elsewhere for onling gaming.
Omens of War will be a welcome change to our raiding agenda, and its contents and availability will to a huge
extent decide the future of Everquest, though this is merely my personal opinon. Concluding this rant, I would
like to mention the fact that I have personally taken over Reffi's most excellent progression page, and have of
late been receiving many an email. Hopefully this page will continue to be the primary source of progression
data during the exploration of the new expansion as well. The page can be accessed by clicking here
In lieu of the anticipated Omens of War patch, six of us toyed with the idea of making a dedicated exp team attempting
to reach level 70 in the shortest amount of time possible. Once obtaining the first level we decided to continue our
session as long as the experience gained remained somewhat equivalent to the starting amount. Personally I would never
have expected myself to have the endurance to complete such a task, though as the night passed by, we found ourselves
still online, the result being Mitnick, Bendail, Nineveh, Myrian, Missbailey and Frezzer being the first six to adorn
themselves with the Omens class title, respectively listed in chronological order.
Aproximately one and a half week into the expansion most of our guild have breached the level 70 barrier, and without further ado,
our exploration of discord commenced tonight within the Muramite Proving grounds. So far these guild trials have proven themselves
to be highly innovative, offering both a challenging and enjoyable raid event. Our first completed trial was the test of specialization
which was completed sans too much adversity on our second attempt, though admittedly, the lockout timer on these trials can be
somewhat of an annoyance. Shortly thereafter we attempted the trial of power, and I think that I speak for the entire guild when I
proclaim this to be one of the best encounters ever made in Everquest history. Play nice policies definitely come into play as
you attempt to best a guild equipped in full old world planar armour and their original epic weapons. Sadly these remnants of a lost
age proved to be beyond our abiLities tonight, though hopefully we can prove worthy adversaries should we meet anew. The test
of adaption was next on our agenda, and already some tendencies from the GoD expansion became evident as we bested our second trial
of the day.
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New epic quests were also introduced with the Omens of War expansion, and like many a guild we have gotten a few of them completed,
namely the Shaman, Wizard and Beast Lord one. Zorrbald has also wielded his new weaponary, though I had not been able to catch him
online for a brief photo session, thus we will have to manage without the latest iksar fashion.
We are currently progressing through the initial parts of the Depths of Darkhollow
storyline, and while none of the encounters mentioned here have been much of a challenge,
relieving Vishimtar and Overlord Mata Muram of their 5 month reign
of our newspage was way overdue.
Admittedly the launch of DoD transpired sans too much adversity, albeit when encounters
yield 54 day lockout timers instead of 4, this is definitely something that requires immediate
attention. Also please make sure that those unlucky enough to be zoning from an untimely death
as their guild completes an encounter actually receives the reward for the raid in question. Unfortunately
I was not able to attend the Emperor Draygun and Council of Nine raids, thus the pictorial coverage
is somewhat limited. Further updates to follow.
Sendaii the Hive Queen is Dead and the path to Dreadspire has been revealed, although the two events are not necessarily related.
Ahoy landlubbers! Finally the big day has arrived. Wash your eyepatches, grab your cutlass and your favorite bottle of rum, "International
Talk like a Pirate Day" is here! Oh, and The Serpents Spine expansion goes live today too.
It's been a while since our last update, but hopefully it will not be quite as long before our next. What have we been doing for the past
3 months since completing PoR you ask? Mainly we have been pillaging and plundering Demi-reef of Blood and Deathknell Island over and over, but
once we got the opportunity to try some new scenery, we pulled up the anchor and set sail for TSS beta. I must say I am impressed by the determintation
of the Raging Fury crew. Showing up on beta with no promises of Sweet treasure day after day, is in my humble opinion what seperates this guild
from alot of others. It is the willingness to keep going that has made it possible for us to achieve many a serverfirst in the last expansions.
Ofcourse the chance to influence the future means alot and I am happy to inform that we have some important stuff going live with this expansion, which
has not been mentioned in todays patch message. First and foremost: New illusions! Also please note the nice feature on beta that allows you to see past
peoples normal server titles and showing their true nature, revealing people who love Coco Puffs, Lost Beastlords and even Tonfa Queens
Now we are back and ready to make some mobs walk the plank on good old Antonius Bayle. We have a full bloodthirsty crew ready to unleash hell upon TSS.
The next weeks will bring much carnage. Grinding is back, new levels and AAs to be gained, new spells to be obtained, new flagging to be done and then we
will emerge victorious as always, giants and dragons alike Dead at our feet
Like I said, we have a full and strong crew at the moment. But if you think you have got what it takes, we always have room for a few exceptional players.
Exceptional meaning high raidattendance, wellgeared and highly skilled players. As comparison, the average hp in Raging Fury, all classes included, is above
13k, and the average AA count is above 1200. So anguish gear and 500 AA isnt exceptional and wont cut it even if 500 AA is usually enough for some
classes. We might consider DP/DK/RZ geared players with MPG trials and DoN AAs done, good 1 group farmable augments and other indications that you are
dedicated to the game though. Send a tell to Illandra in game, email her on application@raging-fury.org or use our PM function. The perfect time for joining is now before we get too far
into flagging for the TSS endzones
As we all know, switching guilds and maybe even server like alot of our members did, is a big step. I can tell you hard facts about our hitpoints and AAs, I
can tell you our average age (educated guess late 20s), percentage of males vs females in guild (approximately 25% girls) and how many US vs euro players
we have (50ish% scandinavians, 30ish% other euros and around 10% US players), but some things cant really be explained without letting you take a peak into
the daily life of Raging Fury. So to show you how nice people we really are, I present to you.....quote-o-rama!
Thats all for this time mateys! We will return soon with some nice screenshots of Dead TSS critters.
Hell yeah! Raging Fury has completed The Buried Sea expansion by killing the 2 gods Mayong Mistmoore and Solusek Ro in an epic battle. For a couple weeks, we have been clearing Solteris event 1-6 in 1 day,
giving us the rest of the week to play with the gods and finally our hard work paid off. I am proud to say we got another serverfirst finish of an expansion, making it 6 out of the last 7 expansions being
serverfirsts for us all the way back to Gates of Discord, only missing Vishimtar by 1 day to make a perfect record. Thats a pretty stable performance by the RF team.
So now it is time for an update with our recent progress as well as a small recruiting speech at the end of the update
Since we have defeated the event twice now, we have gotten alot of different loot which was very nice. I am not sure what to think about the 2 augments we have gotten from the event also. In my opinion it is a wasted lootslot,
but they went for a nice price, so guess it wasn't all bad. Not to mention all he stuff we get from clearing on the way there. Ofcourse the loot itself holds no value compared to the sense of accomplishment when this finally
all worked smoothly. I will not be as bold as to say event 7 is on farm status yet, cause it can still cause us trouble if not 110% focused, but it's starting to look better.
Most of the loot we have gotten from the event so far should be listed below for those interested:
We all know how Mayong and Solusek Ro looks and noone wants to see their ugly faces more than we have to after working on this fight for a while. So instead I present you with yet another guildphoto, complete with the new dwarf
models that noone ever gets tired of looking at! By the way, this is where you have the chance to insert your own character, should you qualify for one of the openings we have in recruiting; standing among friends with slain enemies at your feet.
Gratz to everyone present, both inside instance and those who had to sit outside and cheer. You all bring pride to the Raging Fury guildtag. Now we get a couple day of welldeserved break from Solteris before it starts all over when zone repops!
As for recruiting, I am happy to say we have full raids every night and all classes represented. We do however have a rare occasion where we will accept some exceptional applicants in the following classes:
- Warrior
- Shaman
- Shadowknight
- Druid
Speaking from experience, these openings will be filled very fast, so do not hesitate too long if you have the desire to join us. We have high requirements, but offer alot in return.
Not long ago I have promised the regular visitors of the Raging Fury news section that there would be more groundbreaking totally awesome
news soon. OK, and here at RF we like to stand to our promises so I proudly present the following newsflash:
Raging Fury has entered Convorteum, the final zone of Underfoot!
Before we were able to enter there though we had to hit some sense into Brell Serilis. Now, what is more fun than hitting fat dwarves or
pesky gnomes? Hitting their creator himself for all the ugliness he has brought into the world! I have to admit though that Brell does have
some nasty tricks which can make a raid wipe almost instantly. Anyone else thinks that events like bonus experience weekends are mainly invented
to give raiders a chance to win back their loss from deaths over the last week? Just kidding of course, I know everyone loves those weekends, it
is just the fact that Underfoot has been rather unforgiving and I haven't had to click "yes" to a rezz request so often in one expansion for
quite some time (actually I doubt even GoD killed me that often). I am not complaining, I like hard expansions, it's just an observation from a
tank class in Underfoot, if you know what I mean.
Anyway, after a week of banging our heads against the walls in Brell's Temple we managed to turn the table and bang his head against the wall
until he finally gave in:
By defeating this event we had also cleared the last obstacle on the way to the end zone of this expansion called Convorteum. As has been the case
in all the recent expansions the zone itself is identical to the group version and it even has some trash, but so far nowhere nearly as annoying as
in previous zones like Tower Of Discord or MMM - thanks for that!
After we had cleared the first trash, we were staring at the big golem who is called "The Gatekeeper":
This first encounter in Convorteum can only be described as a "reward mob" for entering the final zone of this really challenging expansion. If you
don't play like muppets (and noone able to enter here would play like that, right? Right!) you can't lose this fight. So after a bit of whacking
the golem fell to the ground and we had our first Convorteum loot.
With the success from sunday everyone could see that RF was gaining momentum towards the final goal to beat the expansion while it is still current,
so on Monday we continued our march through Convorteum. Neither the Stonewarden nor the Unstable Creation could withstand our relentless
assault for long and I am pretty confident that we will be able to overcome more enemies in the next days. Don't expect a long news post every day
though, I might limit this to the final victory message if we continue with this speed!
A last word for this posting: we have entered the end zone and are in the middle of the final rush to complete Underfoot before the next
expansion House of Thule is out. If we keep up the focus and dedication shown in the last weeks then I am sure that we will be through Convorteum
by then. So if you want to be among the very few able to say they have beaten one of the most challenging expansions ever while it was current
now is the last chance to join our ranks before we are done with it. At the moment we are mainly looking for shamans and clerics,
but we have some spots for other classes too, so speak to our recruiters Brilhasti, Illandra, or Nalelini or talk to an
officer.
Expect more news with further victories soon - you know we make good on our promises!
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