After many a completed ring event within the plane of earth, access to the stronghold of the twelve
was obtained this monday. We eagerly await the challenges within the deeper parts of this particular
elemental plane, although I remain fairly certain the eagerness is mostly related to the feeling of
not having to complete another ring in the earthen badlands based on flagging necessities.
Most of you have seen the model for the magician earth pet, thus instead of depicting the Final Arbitor,
I will use the occation to welcome two servertransfers to Antonius Bayle, namely Thadew from Erollisi Marr
and Galiaan from The Nameless. Galiaan appears to have familiarized himself rather well with the role of
the rangers of Raging Fury. Give them both a warm welcome.
Commencing the quote section this time, which is rather limited due to somewhat reduced playtime as of late,
with a follow up from the mention of Huneyy's death in Lower Guk, in addition to a definite sign of having
spent too much time within the plane of fire when the following witticisms occur:
Having recently completed a reflagging round of Kod'Taz, consisting
of Uqua and The Altar of Destruction, we were in a position to
critically select an essential playerbase, a reciprocal to our prior
attempts with a raidforce numbering in the high 40s. Kelekdrix himself
has at this stage become routine, and the encounter was all but an
epitome of success.
Despite quite a few directionally challenged members, the following
stonemite event was also completed sans too much adversity, opening
the path once again to the infamous cursebearers of Noqifuel.
Arriving adequately prepared since our last defeat, refined tactics
and preparation secured our progression through this unique part
of Inktu'ta, introducing us to Noqufiel himself for the first time.
The final endeavor literally caught us by surprise causing both
confusion and chaos, leaving Noqufiel victorious merely minutes later.
The approach was slightly changed, and as the battle lithely continued,
realization of victory dawned upon those present in the unmasked
chapel, though sadly, a druid managed to secure the ending blow.
Detailed loot information can be found here. Further news to follow
from the leading zone in regards to interiour and decoration within
Taelosia, namely Txevu. A popular saying claims that everything changes, though through the following two Azeri quotes,
we intend to disprove that theory. The first quote occurred during a Plane of Fire raid aproximately 15 months ago, while the latter one originated
in Qvic last week.
Our exploration of Txevu has barely commenced, though despite
limited time within the zone as of yet, far from aided by the
sporadic server patches, the Ukun Bloodfeaster event was
completed yesterday evening. Stonemites appear to be a trendy
part of high end taelosian content, and I personally doubt
we have seen the last of their all but annoying presence.
Generally, a rather uneventful week, despite managing to pull the
fifth phase in Plane of Time to the lair of Terris Thule. For
further inquiries on this particular exploit, feel free to
contact Zorrbald! In an attempt to entice the viewers of this page to return in the imminent future, I will
disclose the fact that our homepage is currently being revamped, hopefully ready for display without too much ado. In addition
a new newscript will enable others to update the news, liberating the readers from my drivel.
The second trial of Txevu is commonly known as the Sandgarden,
this highly innovative name originated due to the fact that
the room housing this particular event is covered with, you
guessed correctly, sand. Based on the lore triggering
this event, I personally feel something reminiscent of the
gladitor aspect wouldbe more suiting, nevertheless, Sandgarden
it is, and without further ado, this ordeal was completed tonight.
Having our champion successfully complete his battle
against the infamous Runt, the two familiar faces displayed
in the first picture graced us with their lithe presence
in the arena. Numerous hours were spent amid not less than two
servercraches, though each attempt yielded important information
concerning the key to winning this encounter.
Merely two days have passed since our last update, thus people
have not been given a proper chance to display their unmatched
humour. Until such a time arrives, I give you, Jander Iwsforfood in addition the loot of Ixt Hsek Syat.
High Priest Nkosi Bakari fell within the caves of Txevu tonight, in what was confirmed
by developer Rashere to be a serverwide second kill of this particular mob. Having
literally spent every available raid night in the High Priest's all but charming presence,
this was without a quiver of doubt, the most challenging adversary we have ever
defeated, though also one of the most entertaining.
Twenty minutes post the point of engage, a weary raidforce was seen uttering
a display of euphoria knowing their week long dedication to this sole event had
yielded access to Zun'Muram Tkarish Zyk. One attempt, merely for educational purposes,
was made against the gatekeeper of Tacvi, though suffice to say, we hardly
dented the monstrosity. Albeit being a unique high end weapon, the monk staff had far from
a noteworthy appearance, however, having received inquiries, behold Karde in all his... glory?
Post years of unchallenged reign, the newspage of Raging Fury was finally slain today, replaced with a
graphical innovation that in my opinion is a vaste improvement of our informational relay channel
to the Everquest Community.
Kenneth Weide, more commonly known as Knekker the rogue on Antonius Bayle, graciously offered us his talents when
learing that we wished to enhance our webpage. On several occasions in the past, the guild has utilized Knekker's
services, primarily through the signature picture that has become a tradmark of both his artistic abiLities,
and distinct method of approach. Personally I must admit to being somewhat surprised at the temperance displayed
by the artist upon learning that the design needed minor alterations for the sixth or seventh time, though I think
I can safely speak for every party involved when I say that the end result is an epitome of our expectations.
There will come a time when Knekkers work will reap great renown, and without doubt he will shortly host an online
gallery for more extensive display of his work, but until such a time arrives, you can view his prior projects on
our forum through clicking here. On behalf of the entire guild, thank you kindly Knekker!
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Despite installing a php based news updating system allowing for other members to update once in a while, there
seems to be an eerie feel of reluctance towards accepting remotely connected to public display. Thus the readers
will have to endure my rants for the time being. The two images included above were chosen merely as they are the
main protagonists of our weekly raiding agenda, and to prevent the first update on the new page to consist solely
of text. As insignificant as it might seem, the return of the Circle of Drakes event was highly appreciated, and
added a tinge of something new to an all but redundant schedule. The announcement of the new expansion arrived not a
minute too late, and as always before, new content
lures the community into a state of eager acceptance, brooding silently whilst awaiting different challenges.
A few updates back we blantantly disclosed the fact that one of our most active wizards, Skyllah, still
adorns herself with elemental clothing. Apparantly she is not alone when indulging in such planar remnants, through mail, I received information that amongst the wizards of Heaven & Earth, there resides a
player by the name of Kilzadi who oddly enough also wears the cloak of combustion! Pure happenstance? Or does this
cloak possess something exquisite and unique? Please feel free to attend Skyllah's historical lecture on planar armour in the Plane
of Knowledge this Saturday at 16.00 near the Priest of Discord.
Added by Uren, last but not least:
While the ongoing World Cup soccer has made us adjust our schedule to ensure good turnout and focus, it hasnt stopped us from kicking ass.
The World Champions still remain to be found, but Im proud to announce that the european champions have been found! Once again Raging Fury
finishes an expansion among the top 5 serverwide. Although we were not serverwide first this time, I must say I am proud of our performance
the last couple weeks.
Even knowing that a "nerf" was incoming on the Enforcer event in Deathknell, we have been throwing ourself at the event in the original state
instead of waiting for it to be made easier and I am confident we would soon have joined the few tough ones, Assent and Tide, who beat this event
in the old version. Deep respect to our friends in Tide on that acomplishment and I wish we could have proven we could beat the same version
before we killed Ayonae Ro.
As usual I will refrain from whining and flaming too much about DK, I believe it to be more contructive to make sure the right changes go into the
game as soon as possible. We all agree enforcer event was nerfed too hard. To a guild that has worked hard on beating the old version, the new one
is just a tad too easy. We found event #2 to be very enjoyable and probably pretty well-balanced in its current state. About event #3, I can only
echo what has been said on other boards. Some say Ayonae Ro is also too easy. I tend to disagree. Atleast it seem you can do it 2 different ways,
where one is much easier. We won doing it the hard way, so it seemed like a pretty good fight to me.
It took us several tries over a couple days to get it right and have the right people we needed for it, but the outcome was inevitable. In a race
against time before too many logged and with people semi focusing on watching the Spain soccer match (bad boys! bonk!), we decided to give it one
last shot before calling it a night. Testing a new tactic, we started the fight and pretty fast you could see that people were actually performing
much better than our earlier tries. It felt right. Surely she would die? About 30 mins later the cheering filled guildchat as we put a stopper to
the wannabe karaokeesinger that is Ayonae Ro
Not only did we bag us a serverfirst and serverwide 4th kill, we also got 3 brand new loots not seen before (Illandra tried to loot 3 tonfas, but was
distracted long enough for us to actually get something good!)
We are looking forward to going back to Deathknell and if you want to join us there, recruiting is currently open. We are looking specifically for the following:
- Bard
- Monk
- Necromancer
- Berzerker
- Rogue
- Druid
- Shadowknight
to join our ranks, but even if not one of those classes, we will take into consideration exceptional
candidates. People contact Illandra in game or use the contact link here on the website.
I am proud to say we are back in full force. For todays event we had 63 people online after adding another excellent batch of recruits and also cause the Raging Fury army was smelling victory approaching.
We are a pretty well balanced guild and always have been. Always had a great cleric team and super supportclasses. Add to that a strong tank team
and because of sisters, now also a fair deal of dps and you have a nice mix of classes that should be able to deal with whatever you send at us that doesnt just focus on one thing. We have tried to balance
our raids between farming TSS and progressing in TBS while slowly getting a few keyclasses that we lacked. Result is an all-round wellgeared guild and Solteris will get a taste of
what we are like when we get rolling
When we did the sister event, I could have sworn that was probably one of the toughest events I had ever seen. Ofcourse, by then I hadn't seen the Aprosis event yet. I was a bit discouraged by our first attempts on Aprosis. So much chaos.
Soemhow we succeeded in controlling this chaos and I have a newfound respect for our mezzers and offtank team. It didn't take us nearly as many attempts to get this down as we had on sisters. Maybe because you dont have as strict a timer and you can choose to go less dps and instead go in a bit more
controlled manner. For a guild like ours, this is perfect. We ended last week with a wipe to Aprosis with him being at 0%. So atleast we knew it was doable with some luck on the random generator on adds and a very tiny bit of tuning the final stages. Most importantly, it was doable without any cheesy
tactics. Just straight up oldschool tanking, healing, mezzing and alot of praying for good luck. So today we went back, determined to finally put Aprosis and his henchmen behind us. After a couple of "warm-up" runs, we decided to push our dinnerbreak back a bit for another attempt while we were focused.
Good decision. Orc went well, adds went smooth and even Aprosis settled in after a bit of a rough start. Slowly, but steady he was going. Can't say it was flawless since I was among the Dead myself and not just mages and halflings on the casualtylist, but it was a a nice run that brought the adrenalin up
and even at 10% there was the risk of a wipe. Quite a rush. And from the screenshot below, you can see the relief and sense of accomplishmen these kind of fights bring
I must admit I was a bit busy during the event, so didn't have alot of time to stop and enjoy the scenery and take pictures. You will have to settle for one very Dead vampire and the winning team
that was online today and took him out in an amazing display of teamwork
Congratulations to Sidarx and Kikthin on their new gauntlets
And likewise to our two stabbers Chapox and Infectorz on their new weapons.
As always, I will end with the usual recruiting speech. We are lucky enough that we dont have to hunt down people, but are getting a nice steady stream of people interesting in joining our great guild.
Most spots have been filled, but I do believe we still have a few vacant spots for specific classes
like a wizard, an enchanter, a berzerker to name a few. You are able to see the full list
Here! Servertransfers are welcome to apply, we have quite a few of those and have good experiences with it.
Please send us your info either as PM or preferably via e-mail here:
Apply! and we will get back to you as soon as possible. You can also contact Illandra, Abadonn or Sharifa as well as any officer online.
Just a brief update to confirm that we did indeed kill the Balreth event in Solteris just a couple days after Aprosis went down.
I will keep this short for two reasons. I think the Aprosis update is still bigger news and deserve the spotlight a bit longer and second I think we will see an update about a Dead event 4 before too long and
Im too lazy to do 3 updates so close together.
So stay tuned for more
One day Kikthin was wandering through the woods in his pink hooded cape on his way to visit his grandmother. Once there, to his horror, he found his grandmother gone and a big mean wolf sleeping in her bed instead.
"My, what big teeth you have" said Kikthin and the wolf replied "That's so I better can eat you!". Kikthin screamed "No way!", kicked the wolf in a very special place and ran to the guild hall and gathered up all the
Raging Fury troops. Soon we were on our way
After testing some stuff as always and wiping several times, we made a nice little battleplan, wiped some more, changed plan etc etc. Tonight we executed it and you see the result below
Congratulations to Illandra and Kikthin on their new helmets
And big gratz to Sharifa and Grynoldy as well on respectively new augment and ring
And we lived happily ever after. Well, until tomorrow atleast..
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