Prior to the Dragons of Norrath release, the general opinion was that the content of the new expansion
would merely be an extention of the adventures found in the Lost Dungeons of Norrath, initially festering
a hesitation amongst the players when deciding whether or not they would actually purchase the expansion.
While the mission system is highly reminiscent of the adventures found in the predecessing expansion,
the DoN counterpart offers a very innovative and compelling progression quest, adding a sorely missed aspect
to the game, namely an active player base outside of the normal raiding hours. The lack of new alternate
advanced was somewhat frowned upon by many already at the peak of personal improvement, though
the quest mentioned earlier has proven itself to yield quite significant rewards, a definite aid to any
raiding guild.
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Raidwise we have attempted two of the five dragons residing in the newly discovered lands beneath Lavastorm
Mountains, more precisely Tirranun and Rikkukin. The latter supposedly offered quite an amusing encounter, though
sadly I was not able to participate in the fight. Off the bat, Dragons of Norrath appears to be an entertaining
addition to the Everquest saga, dissipating the faineant periods between actual raiding content, while having
upgrades that will sough after by high end as well as low end players.
And to potential developers browsing this page; FIX THE AM ENCOUNTER IN ANGUISH !
Concluding this update, one of the most inappropriate zone crashes we have experienced of late, though as
someone was kind enough to remind me of, it could have been much much worse, i.e during Jelvan. The actual crashing process did not occurr until Warden Hanvar's hitpoints moved from 1% to 0%, in other words, perfectly timed.