The new expansion is out since the 15th of December officially, so you are waiting desperately for news from Raging Fury?
OK, I don't want to disappoint you, here we go:
Shortly before our annual christmas break (a few people in RF actually DO have a life outside of EQ!) we went to that overgrown puppy in Brell's Rest and sent it home with its tail between its legs.
Fippy never was an adversary worth mentioning, but this incarnation at least provided some resistance looks at the bite marks in his armor. Slack as I am, I haven't made any screenshots, so no more
information there..
Of course you would! So the next adversary was a bug army and it had some nasty surprises ready:
So after we blasted through the millions (so it seemed) of smaller bugs, finally also the big one woke up:
As we had some of his nastier underlings also plowing through our ranks, I took it upon myself to deal with this mighty adversary!
Look at this picture and you see what I am about to do:
But as we finally turned all of our attention to Mr. Big Ugly Bug himself, we exterminated him easily, thus ending the Cliknar Invasion
So, 2 down, 1 to go in T6, stay tuned for the next news!
PS: We are still looking for a few players to fill the gaps, but hurry, they won't stay open forever.
Clerics, Berserkers and Wizards
are the classes we are mainly looking for, but we have single spots open for some other classes as well, so check our recruitment section for details.
Not among the classes we have currently open? Don't despair yet! We do accept applications of exceptional players from many of the other classes as well, so speak to our recruiters
Illandra, Nalelini or Zorland or talk to
an officer if you would like to know more ;)
Once upon a time in Norrath there was a guild called Raging Fury. It was among the most daring guilds existing in all of EverQuest and
so one day it ventured into a cold and desolate place in the domain of Brell Serilis called "The Cooling Chambers". Down there our guild
found a gargantuan beast resting on an island in the middle of the cave:
Daring as our guild was, it attacked the fierce beast with all its might, learning by pain and suffering, that for some victories you have to
labor hard and long. During the fight the guild found out many details about its fearsome foe, not the smallest of it being about the female
gender of the giant creature:
Many an attempt was made to strike down the gargantuan enemy, until on a glorious night the valiant guild didn't succumb to the claws of the
Beast, its mate or their hungry children. They stood strong and finally stroke down the last of their foes, so that a mighty cheer of victory
arose:
'The harder the foe, the bigger the triumph' can be said, and truly, a formidable foe the Beast had been! So all assembled on the spot,
where once the Beast had had its lair to see which treasures it might hold:
There was much rejoicing when Raging Fury could behold what was hidden inside the creature's lair apart from two sets of gauntlets: a precious
ring and a mighty sword
So much for this week's 'Fairie Tale Hour', in a historical context I can just say that this raid was the hardest I had to work on for
quite some time, so keep up the good work on those raids in Underfoot, SOE!
And now a final word from our research department:
That's all for now folks, next update when we got enough flags for the next tier raids!
Here I was today, trying to find a movie featuring the animal which was the main ingredient of the raid we had beaten last night
(called "Masked invaders"). So I entered "movie, badger" into the search engine most beloved by the chinese government and see what I found:
That video summarizes pretty well what happens during the hours of boredom and annoyance one has to get through to win this event. The next quote
is also a fitting summary:
Although the idea for a raid after a stupid song might sound funny, believe me it is not and my guild mates shared the feeling:
So the reason why we stayed on it until almost half past midnight to finish it off was only so that we wouldn't have to come back the next day.
After somewhere around 3 hours (which felt like 30) we finally were at the big boss badger:
Normally after beating an event for the first time (OK, admittedly we had beaten it a week ago when it was in a totally gimped state, but that doesn't count)
people cheer and are exhilirated - on the badgers though it was only a sigh of relief going through the GU that it was finally over. Did I mention I didn't
like the raid? Guess so...Anyway, at least we got some loot for all the tedium:
4 events down, but a few more to come and although I might seem a bit annoyed with the last raid, all in all I do enjoy the current expansion from a
purely raider's point of view - events are hard and challenging and need people with good attention and focus, with the skill to play their
class and the will to work in a team to achieve something.
You think you do fit into that description? Good!You want to become a part of Raging Fury? Even better!You are among the following classes?
Rogues, Berserkers and Wizards
Pure awesomeness, as those are the classes we are mainly looking for, but we have a few limited spots open for other classes as well (especially another
Beastlord or a Necro), so check our recruitment section for details.
Not among the classes we have currently open? No need to wimper "Badgers badgers badgers"! We do accept applications from exceptional players from most
of the other classes as well, so speak to our recruiters Illandra, Nalelini or Zorland or talk to an officer.
OK, this Sunday afternoon Raging Fury had a really nice show going on. For the past few weeks we had been working on Brath
(aka the big bad golem event) and the Cliknar Guardians (aka ants).
We had had Brath at 45 percent on Tuesday and on 4 percent on Thursday, so we were quite optimistic that today he would fall. Being the leet minimum-DPS-guild we
have been known as for ages (5 pallies in the raid FTW!) we managed to wipe at 0 percent on the first go today, but on the second run we did better and he
finally fell on his face.
Feeling brave after this victory we thought "why not visit those pesky insects and exterminate them?" so we moved to Arthicrex and after some fine tuning on the
execution we managed to make it two first kills on one day - a real Sunday afternoon double feature!
Afterwards we went for a fast look at the Cliknar Queen herself, but she was a bit annoyed about the havoc we brought to her underlings and gave us a royal
spanking. Well, 3 in a row would have been too much I guess, although it would have saved me the trouble of having to write another news update soon.
PS: We have filled some of the open spots lately with some nice and skilled new folks, but there are still some slots open, especially for
Druids, Clerics, Wizards and Rogues
We do accept applications from exceptional players from most of the other classes as well, so speak to our recruiters Illandra,
or Nalelini or talk to an officer.
We have seen quite a few bugs/ants in this expansion so far, but the latest raid we had to bang our heads against
had the biggest of them all: The Cliknar Queen!
This raid was even harder than the previous events, we were overwhelmed by the brutal hits of the Queen and her minions quite often, so indeed this picture showing
Cerberus (ya it's a female toon) tanking the Queen is fitting:
Anyway, after dozens of tries and countless deaths we managed to refine our strategy more and more and finally tonight we got the Queen down!
I was so excited that I didn't get a good screenshot of the Queen with low HP and even forgot to make shots of the loot, but here it is: Gleaming Cliknar Pincer, Sacred Engraved Hoop, Queen's Prime Minion Saddle
and 2 armor pieces.
To make up for my slackness in good screenshots (I might add one or two of some of my guild mates later), I am adding an adaption of an old song by Queen (sic!:
Cliknar Queen
She keeps aphits and young ants
in her pretty cavern hive
"Let them eat dirt" she says
just like every other night
A built in remedy
for mana and level expi
At anytime an invitation
You can't decline.
AEs and rampage spanks
well versed in raping tanks
Extraordinarily fierce
(chorus)
She's the Cliknar Queen
biggest ant you've ever seen
Dynamite with a laser beam
Guaranteed to blow your raid (anytime).
Recommended at the price
insatiable appetite
Wanna try?
All you guilds out there who haven't had a look at her yet: Feel free to try her, but be prepared for a long and harsh learning process. This can be said for almost any
raid in UF so far (well at least in their first incarnations), this expansion is defintiely giving us the challenge we (and most of the other bleeding edge guilds)
have been asking for.
I find it rather pathetic though, when one of the most prominent US guilds had to use exploits for their first wins and continued to use other exploits to give them an
advantage on fast loot and flags. The same guild which bragged that 4 groups of her members could outtank, outheal and out-DPS any full raid of every other guild, now
had to whine when they were finally punished after years of exploiting, manipulating lockouts and using graphic bugs for their advantage. I won't even comment on
their obvious attempt to throw dirt at other high end raid guilds to make themselves seem less shabby, because "everyone did this". I will only say that I myself
would feel totally lame if I had resorted to buff-blocking or geometry tanking to beat an event first time.
So, if you want to join a high end raid guild which is still among the top after so many years without sacrificing its dignity on the altar of progression then don't
look any further, just check out our recruitment section for details or talk to a recruiter or an officer.
Feel the excitement, watch the adventure in the newest episode of the Raging Fury epical saga:
Raging Fury and the Temple of Brells - Part I: The Trial of Deconstruction"
See your favorite characters in a spectacular feature, which has everything the EverQuest fan can only dream of!
Action: See RF fight giant robots and ants!
Suspense: Feel the thrill while officers ask themselves: "how many people will die because they can't react fast enough to emotes?"
Drama: Witness Meemers in his Oscar-nominated role as "Mad Raidleader" crying and pulling out his hair while trying to explain to our warrior team,
who is responsible for what mob
Mysterious story-twists: Try to follow Kikthin on his path to discover the riddles of the temple - but don't follow too closely or you might end up in the
wrong place:
Mass-scenes: Watch the biggest exodus since the "10 commandments", when the melees frantically try to scramble away from a gigantic Robocopter!
Triumph: In an anti-climactic display of pure simplicity see your heroes prevail against all odds and comment on its proportion wisely:
Watch treasures beyond any imagination, some of them never seen before around the world:
Get YOUR ticket now and join the dozens of enthusiasts around the world in
"Raging Fury and the Temple of Brells - Part I: The Trial of Deconstruction" today!
Ask for our special tickets for Shamans, Clerics, Rogues and Wizards at our box-office
or contact one of our lovely sales representatives Illandra or Nalelini. There are seats in almost every class left, but hurry up or the show will be sold out!
Be ready for the stunning second part of the "Temple of Brells"-double feature: "The Trial of Creation" which is about to be released this summer -
and stay tuned for other adventures of your favorite heroes: Raging Fury!
Disclaimer: All rights reserved to their specific owners.
OK, it is hot in Europe! Hot, hot, hot, hot, hot! The perfect time to go into the pool/sea/lake to cool off or go and have a BBQ and some beers with friends.
Also it is the Worldcup and with lots of football afficionados we actually had to delay our raid schedule for 3 hours on the day Germany played against England,
but apart from that, we raided constantly with full raids. Sometimes certain classes were a bit short, but we continued to work on the next event and refine our
strategies and on Thursday it paid off as we managed to beat the event A Cunning Plan in Lichen Creep as fifth guild serverwide!
As usual I suck with pictures of the event itself, since we don't have any corpses after victories anymore, so instead I give you a shot of the happy crew that
downed the Taskmaster Yeorick and his legions of minions, keyholders and miners and spoiled the "Cunning Plan":
How did we manage to get our members online every raid day in times like these? Let me show you in this awesome movie:
OK, I admit it, I stumbled across this little gem when I was looking for a movie scene about a taskmaster and his vicious whip, because that is precisely, what
made "A Cunning Plan" a challenge. The Taskmaster Yeorick with his nasty bullwhip, who was responsible for the loss of much XP during the last weeks for many
a Raging Fury member. Nonetheless we stayed focused on this event while still downing all the farm targets until we managed to get all the pieces into place
to overcome the Taskmaster and his whip - where there's a whip, there's a way after all!
So in the end we could finally say "Alas, poor Yeorick! We knew him well." (some Shakespeare FTW for all those illiterates out there - I promised Qujam
I would quote this, after all he IS a teacher IRL)
So, what did we get for our work? Apart from the usual 2 armor pieces we got us these nice new shinies:
We also have shown once again that as usual RF starts slower than some others, but once we roll, we are hard to stop - so expect some more news soon!
Finally a little quote which shows that RF has some strange people in the guild (as if you hadn't noticed before):
So, if you aren't easily embarassed, we might be the right guild for you! We are filling open spots pretty well at the moment, so don't wait too long to apply!
We are still looking for
Shamans, Clerics, Wizards and Rogues
We do accept applications from exceptional players from most of the other classes as well, so speak to our recruiters Brilhasti, Illandra, or Nalelini or talk to an officer.
Disclaimer: All rights reserved to their specific owners.
This expansion has seen quite a number of bugs so far - and I am speaking merely about the intended bugs here. Starting with The Unborrowing over the Cliknar Guardians
to the Cliknar Queen we could use our trusty Raging Fury anti-bug spray again and again. Now we found another target for it: the Death Beetle:
With the help of that powerful tool and our usual merry band of raiders we managed to vanquish this mighty insect as fifth guild serverwide :
So, what did we get for our trouble? Apart from the usual 2 armor pieces we got us these nice new treasure pieces:
Sadly enough our anti-bug spray does not work when it comes to technical bugs and be assured: there are quite a few in this script. From the idea itself
(kill lots of mushrooms to make a giant beetle appear - did the dev maybe smoke some of those shrooms?!) over the more or less random reactions later on ("does
he spawn? we did everything right!" -"Maybe!") to the fun fact that the script doesn't reset properly (anyone wants a 60 K quad-hitter after reset?) the whole
thing is so far the buggiest encounter we have seen in this expansion.
On the other hand this is nothing compared to good old Rallos Returns in SoD, so I guess overall most bugs in the current expansion are indeed part of the story and
can be overcome by guilds willing to put in the effort. Granted, the effort needed in Underfoot is higher than in SoD, but that was desperately needed, because
EverQuest has always been about challenges and I certainly hope that the next expansion House of Thule will be offering enough hard content to keep us occupied.
During several talks with different devs at the Fan Faire in Las Vegas (yay, baby!) it sounded like they were aiming for the expansion to be a bit easier than Underfoot,
but still closer to that level of challenge than to the snorefest that was called SoD - phew!
Mentioning the Fan Faire: it has become a good tradition in the last 3 years that a few members of Raging Fury attend this event and this year we had a total count of
8 Raging Furies in smoking hot Vegas - not a bad number for a Euro guild! As always it was a blast meeting old friends and new faces (and some interesting bodies too!)
and the atmosphere among players from around the world across quite a number of different games is something truly unique. Just see how friendly we are to our guild mates:
Of course there were quite a few opportunities to talk to the current devs, and although they might make a few mistakes (who doesn't?) their dedication and enthusiasm for
the game is clearly visible. Apart from game mechanic debates and questions about issues like class balance the next expansion was obviously the HoT topic (ya, they made
lots of puns about the acronym). Apart from the stuff like new 5 new levels, player housing and bigger bags (rejoice Vmas, you can finally start collecting more illusions,
mounts, shields and weapons again!), the date of its planned release was what really surprised me: the 14th of October is about a month earlier than anticipated,
making it less than 11 months since the release of Underfoot. One can speculate about the reasons for this early release (some say, it is because most guilds still struggle
with the already nerfed down events in T6 and 5 additional level will make it far easier), the bottom line is that there are only 7 weeks left to beat Underfoot before it
is "old content". For us in Raging Fury this means we have to focus even more on beating the last missing events in T7 so that we can see for ourselves if indeed Converteum
itself is comparatively easy to beat as some folks suggested when they saw that all 3 guilds who have entered it, also have finished the expansion shortly afterwards.
If you want to be part of this team and beat expansions while they are current, then check our recruitment. We are filling open spots pretty well at the moment, so don't wait
too long to apply! We are mainly looking for
Shamans, Clerics and Rogues
We do accept applications from some of the other classes as well, so speak to our recruiters Brilhasti, Illandra, or Nalelini or talk to an officer.
Disclaimer: All rights reserved to their specific owners.
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