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We are currently looking for an additional 4-5 members to fill our ranks, check the recruitment section for further details, Magicians do not hesitate to apply!

On the drawing board, Zi-Thuuli must have seemed like a highly original event, the live version is sadly a total reciprocal. Having a named mob spawn randomly from clearing trash mobs is nothing novel, albeit having the boss encounter literally spawn amid the raidforce was somewhat of a surprise the first time it occurred, and it is definitely one of the most efficient methods of ascertaining that the raidforce stays totally focused for the duration of the clearing.

Zi-Thuuli of the Granite Claw Zi-Thuuli of the Granite Claw's corpse

However, forcing a guild to constantly clear respawns in an instanced zone in hopes of spawning their desired target is all but extremely disconsolate. Our endeavour tonight lasted for aproximately two hours, where 75% of that time was monotone, repetitive clearing of respawns. When Zi-Thuuli finally decided to make an appearance, he reassured us of the fact that the next time he graced us with his fleeing presence, would thankfully be the last. Gargoyles are known to be deceptive however, and surprisingly enough, a fourth meeting was deemed a necessity.

I am fairly certain that the original intent of this encounter was that any guild facing Zi-Thuuli should be forced to fight him at their present location, which is why it seems rather redundant to add an ability to that mob which renders any fight spot bar one or two all but useless.

While players have demanded challenging and enjoyable content for some time now, encounters that take close to two hours to complete combined with the risk of raidmembers being tossed down into Stoneroot Mountains amid kill on sight mobs is hardly the type of challenge that makes this game enjoyable. The fleeing aspect of this encounter is pretty pointless, the novelty wears off after having completed it once, post that it merely becomes an annoyance.

Hopefully, what is left of the Demi-Plane will be somewhat more enjoyable, what we have seen so far is pretty disappointing.

Azure Sleeves of the Diplomat Woven Shadow Shroud

Following the trend of our nostalgy video releases, this update will feature our very first video ever made, namely a compilation from a Tacvi clearing in mid April or May if I recall correctly. You can download the video by clicking here.




Master Vule the Silent Tear was slain tonight in what can only be described as the epitome of execution. The vampiric guardian of the Demi-Plane offered little to no resistance to an amply prepared raidforce, and through Vule's eyes Raging Fury obtained access to the equivalent of Tacvi, Anguish and the Plane of Time, namely the final raiding zone of the Depths of Darkhollow expansion.

Master Vule The Silent Tear Group pic

Flitzer was chosen for the mandatory scouting of our new raiding territory and managed to secure the following screenshots prior to calling it a night. While the majority of the latest expansion has offered new models and unique encounters I must utter my disappointment in regards to seeing the exact same model that was utilized in the endgame stage of the Omens of War expansion grace the final raiding frontier in the Darkhollow expansion.

Hatchet the Torturer Hatchet the Torturer

Some of us are still hoping to see Mayong Mistmoore step forth to announce himself as the true master of Dreadspire Keep, and truth be told, seeing a 400 ton Warcraft tauren copy amid vampiric nobility is all but appalling.

Completing an encounter more than once has a tendency to render it somewhat trivial, thus I am able to offer you proper coverage of the Hive Queen Event, which is without a doubt one of the most enjoyable encounters in Everquest at this time. Stay tuned for further updates from the Demi Plane.

Sendaii, the Hive Queen Sendaii, the Hive Queen down

A few months back we thought it would be an idea to make some movies that covered the encounters we were currently doing. Unfortunately, so did most of the other guilds out there, thus we decided to withhold our videos until they had ripened properly, in other words, until they had become vintage. Our two first videos document an Anguish round and a fight against Vishimtar. My trial version of SwishMAX sadly expired, otherwise I would have fixed the Anguish clearing time to 2 hours and 29 minutes, a time we have yet to beat. Download the videos here:

Raging Fury Movies




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