Our exploration of Txevu has barely commenced, though despite
limited time within the zone as of yet, far from aided by the
sporadic server patches, the Ukun Bloodfeaster event was
completed yesterday evening. Stonemites appear to be a trendy
part of high end taelosian content, and I personally doubt
we have seen the last of their all but annoying presence.
Generally, a rather uneventful week, despite managing to pull the
fifth phase in Plane of Time to the lair of Terris Thule. For
further inquiries on this particular exploit, feel free to
contact Zorrbald! In an attempt to entice the viewers of this page to return in the imminent future, I will
disclose the fact that our homepage is currently being revamped, hopefully ready for display without too much ado. In addition
a new newscript will enable others to update the news, liberating the readers from my drivel.
Having recently completed a reflagging round of Kod'Taz, consisting
of Uqua and The Altar of Destruction, we were in a position to
critically select an essential playerbase, a reciprocal to our prior
attempts with a raidforce numbering in the high 40s. Kelekdrix himself
has at this stage become routine, and the encounter was all but an
epitome of success.
Despite quite a few directionally challenged members, the following
stonemite event was also completed sans too much adversity, opening
the path once again to the infamous cursebearers of Noqifuel.
Arriving adequately prepared since our last defeat, refined tactics
and preparation secured our progression through this unique part
of Inktu'ta, introducing us to Noqufiel himself for the first time.
The final endeavor literally caught us by surprise causing both
confusion and chaos, leaving Noqufiel victorious merely minutes later.
The approach was slightly changed, and as the battle lithely continued,
realization of victory dawned upon those present in the unmasked
chapel, though sadly, a druid managed to secure the ending blow.
Detailed loot information can be found here. Further news to follow
from the leading zone in regards to interiour and decoration within
Taelosia, namely Txevu. A popular saying claims that everything changes, though through the following two Azeri quotes,
we intend to disprove that theory. The first quote occurred during a Plane of Fire raid aproximately 15 months ago, while the latter one originated
in Qvic last week.
Cynosure Kvanjji fell within Qvic today after having bested our guild
twice with the aid of his persistant arbitors. Personally I found
this encounter rather enjoyable as it differs somewhat from the
traditional fighting pattern. Far from certain we applied the correct
approach for this particular fight, we still ended up victorious.
Our visists to Inktu'ta has yet to yield any progression unfortunately,
as our latest expedition crashed moments post slaying Kelekdrix. Believe
it or not, Gyldendahl actually managed to die on top of the corpse,
removing any pictorial value, thus address potential complaints his way
should the need arise.
Bards are still encouraged to apply, both cross server and local
applications. Check our forum for further details, or contact Nineveh
in game.
Our second night in the unmasked chapel once again brought us up
against Kelekdrix, Herald of Trushnar. With refined tactics and nearly
a full expedition, the first trial of Inktu'ta was completed.
The remaining part of the evening was spent exploring the second trial,
and I am pleased to announce some progress was actually made. Loot
of the night consisted of a loop of endless insanity in addition to
a mana augment. Kelekdrix was apparently concerned in regards to
his personal belongings, leaving all loot within a pile of bones
near his altar, thus pictorial material is somewhat limited.
On an auxiliary note, we are currently looking for two active Bards.
Obviously being flagged for Kod'Taz will be a definite plus, though
not necessarily a dealbreaker if lacking. Our primary concern is
activity and ability. View the application forum on our boards
for further details, or send Nineveh a tell in game.
Many a night has of late been spent within the onerous
walls of the ocean chantry, attempting to breach the harmony
of respectively the Temples of Rage and Fury. Despite the
similarity to our guildname, Barxt proved to be no ally,
though on our fourth night amid the spirits of Uqua, the guardian of Qvic fell to a vast force of 54
adventurers.
On behalf of the guild and myself, I would like to extend an
extensive gratitude to Timmok. Without his efforts, this victory
would be weeks away. For many of us, it has been quite some time since the last adrenaline rush occurred during an EQ raid, though I remain fairly certain I was not the only one enraptured by this encounter tonight. Hopefully all of those who endured the tedious hours of mastering this encounter, will find further motivation as the intricate storyline of Taelosia unwreaths itself.
Prior to engaging Qvic in full force, obvious reflagging events will take precedence, in other words an additional Uqua / Altar clearing
Having received many an application during the last week, recruitment has been closed until further notice. Reflagging
is well under way, much obliged to a joint Coirnav with Magus. One exception to the recruitment status however,
those already flagged for Plane of Time might inquire ingame via one of the officers whether or not the possibility
of joining exists.
We are currently seeking a new playerbase to join our guild. All classes may apply through
either our application forum, or by contacting Karde in game. Keep in mind that a vaste number
of people continuously inquire about the requirements needed and playtimes deemed a necessity
to join the guild, thus should you not get an answer immediately, be patient.
Like many a guild, there are certain quaLities we expect from any applicant, though activity
is the primary trait we are looking for. Obviously gear and flags already in possession will
be a definite bonus, though the guild will help you obtain the gear and flags needed should
you be willing to put an effort into your trial period.
Cross server applications are most welcome, and though we realise leaving your home server and
friends might be onerous for some, feel free to ask some of our other cross server members how
they were received and treated upon moving to Antonius Bayle, namely Thadew, Myrian, Galathorn and
Galiaan.
Details concerning requirements, playtimes and similar can be found here and here.
The Pixxt summoner circle in Kod'Taz has long been an intriguing
event, both in regards to difficulty and to its potential role in
the progression pattern.
Having merely attempted the ring once prior to today, the ring was
completed sans too much asperity, and various items were distributed
amongst those present. Tingle and trille once again reap the acclaim
for providing the pictorial coverage.
Having successfully completed the open beta encounter of transcendence a few
days ago, it was with an eerie feel of anticipation that we approached the taelosian altar yesterday evening.
Sadly we were all but disappointed upon discovering the tendencies of the trial mentioned initially, apparantly
leaving the players completely clueless in regards to what is actually required to kill a mob, has struck home with
our beloved developers at Sony.
Eventually stumbling across "the correct energy deemed a necessity to vanquish this foe", the final encounter was a complete
reciprocal of the trial in general, in other words, enjoyable.
The keeper of the altar was however not in a photogenic mood, thus seconds after pressing F10, entering my camera mode, I was easily disposed of,
limiting the pictorial coverage, but believe it or not, Trille actually managed to snap the occasion, though unfortunately with my corpse displayed amid the remnants.
In lieu of Wednesdays patch, the chamber of transcendence was revisited in hopes
of more specific aid in regards to what kind of brawn was needed to slay
the individual sentinels of Ikkinz.
Like many a guild, our progress in Kod Taz had until this point been halted
thoroughly by this all but broken encounter. Though rumour proclaimed several guilds
had actually completed the event prior to the changes brought live this week.
Thus we also blithely attempted a haughty zerg fest of random killshots and
intricate division of melee and caster dps, to no avail, merely to illustrate
some of the vagaries that took place in the chambers of destruction.
Nevertheless, with the implemented changes, the encounter was completed with ease,
and baffled yet jovial magicians felt useful for a change as the sentinel weak
to coalesced damage fell to the ground. As the pictures most likely illustrate, I
was not present personally, and the screenshot button seems to have eluded my guild
once again.
Leading the quote section, Ztroke "accidentallY" clicking the portal within
Innoruuk's lair, whilst Spellquestor used the occasion to clear his own name, also
worth noticing, the secret of getting a cleric to join your Kod Taz group!
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