I have been putting off updating the frontpage cause I felt we were close to having some big news to announce, and here you have it:
Raging Fury gets another scalp in our belt as we take yet another serverfirst kill by defeating the infamous Mayong's Mistresses event in Solteris
The Sister event... what can be said about this event. It is mean and unforgiving. It is unlike most other endgame raids cause you did not have alot of flagging to do
and no other raids to kill to unlock this event. It has been accesible to pretty much every guild in Everquest that was interested in trying it since the first week after
TBS launched. I think it is safe to say that not alot of guilds will be able to walk over this event no matter how easy the flagging for Solteris was.
The road has been frustrating for alot of people cause it simply seemed unbeatable for our guild due to lacking DPS. I still find it funny that the first guilds to beat this said it is not
about DPS. Ofcourse you cannot neglect your healers, curers, slowers etc but this is not an event where you just compensate by offtanking, kiting and more maintank switches
cause the fight takes longer due to low DPS. That being said, I agree with what others have said that the fight is highly customizeable and takes alot of tweaking
If I heard correctly in guildchat last night, someone said he had around 150 entries in his log with failures on this event. Ofcourse that includes attempts where we wiped halfway and even
aborting right after starting, but I think this shows the determination we have put into beating this. Eventually we found the setup that works for our guild and the people we have on raids
and we found the focus that is definitely needed to execute the tactics you need to win. So I am happy to say that while some events in TSS left the impression that they were too easy and there
wasnt really much cheering since it did no feel that much like a victory, this fight definitely gives a sense of accomplishment when you finally beat it
Other guilds have made a big deal out of posting their raidcomposition on the winning attempt. I am not gonna bother doing that. I dont consider us a DPS guild, but pretty balanced actually, so
instead I will just show some of the action and a scrapbook picture of the winning team. That team obviously includes members that wasnt online that specific day but came each day and helped us beat this.
They deserve a place in that pic as much as anyone else, right next to our secret weapon
Congratulations to Sidarx and Fulast on their new bracers
And congratulations to Illandra and Bebop on each getting a shiny new ring
While we are filling up nicely and are having full raids again now thanks to some nice new additions, we are still interested in hearing from a few more people, especially a wizard, necromancer, paladin to name a few. You are able to see the full list
here! Both native AB players as well as servertransfers are more than welcome to apply.
Once you make up your mind, please send us your info either as PM or preferably via e-mail here:
Apply! and we will get back to you as soon as possible. You can also contact Illandra or Corvard as well as any officer online.
I am a slacker. I admit it. In our last update I promised you some Theater of Blood news soon and now it has been a month.
I am sure you have seen plenty of pictures of the theater mobs Dead by now, so since we have moved on to other stuff anyway, how
about we skip that.
Since the last update, we were lucky and persistant enough to find the infamous Sverag mob up and get our access to
Razorthorn, tower of Sullon Zek a couple weeks ago. That spawn has now been fixed so it is actually reasonable it seems, so
instead of a pointless rant on that topic, I will save my ammo for later
We have been pretty busy lately. Suchun went from a hard event to being a 15 min event without casualties besides a frog once
in a while and Ghost rolled over pretty fast too after a couple test runs. Unfortunately we havent been back to Suchun for a
while and Ghost is not a good fight to get pictures in, so you will have to do with these
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Moving on from Ghost, we met Snowtail and got stuck there for a while. The silly lockout in the zone was not very helpful. I wonder
how long it would have taken for people to kill Overlord Mata Muram if they had gotten lockout for all of Anguish as soon as they
killed Keldovan. So we lost a few days waiting for lockouts on something we didnt kill. Eventually Snowtail bit the dust and in a
way reminds me of Suchun now. The last 2 kills were done on first try and now you wonder why it took you so long to figure out a working
strategy. Too bad when you get 2 necks on Ghost and then kill Snowtail and get the exact same neck from him also. Fortunately the kill
wasnt about loot as much as getting to try the next mob in the zone
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Which brings us to the real thing..Sullon Zek herself. Again, due to lockout, we are not getting as much time to work on the event as we would
like. When you run out of time after killing Ghost, Snowtail and a couple attempts on Sullon, you have to wait 3 days for the dogs to repop and
then kill them again to get another chance at Sullon. Clever...
I am sure eventually our hard work will pay off though and we have seen some progress atleast. Give us some time to figure out the mechanics of
what looks to be pretty unique fight and I will get a corpse for you as soon as possible.