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17.01.2005 Corpseshot galore! by Nineveh

Alot of people have complained about the lack of corpseshots displayed on the page of late. Personally I thought an action picture spoke volumes well beyond a corpse stained across the zone interior, though upon receiving a few comments, in addition to reading the latest news posting on Darkwind's frontpage, I decided to explore the possibility of directly influencing the position of the Anguish nameds once merely a few percentage of their lifebar remained. Much to Uren's disdain I might add, how could one even consider to let an AE rampage mob roam blithely through our raidforce!

Despite initial worries, the results were not half bad, bar Ture who seemingly managed to force himself into a nearby wall after having been stalked in open territory for quite some time. We are still working hard on aiding Jelvan, and I fear having to write another news posting within the week. That being said, we are still looking for a few dedicated clerics to join our ranks, high playtime and alternate advancement are both traits held in high regard, the rest we can easily provide.

Keldovan the Harrier's corpse Warden Hanvar's corpse Ture's corpse



10.01.2005 Recruiting clerics! by Nineveh

We are currently looking for a few clerics to join our healing branch. Healing is an essential part of every raid encounter, and to progress accordingly, our numbers need to increase somewhat.

Progression wise we have recently added Keldovan the Harrier to our weekly routine, joining Warden Hanvar and warm up bait Ture. Requirements are 200+ aa and 5+ days playtime a week. Interested candidates are requested to query Anthas, Karde, Nineveh or Uren in game for further details. Crosserver applicants are encouraged to apply, though obviously we will accept local miracle workers as well :)

Send your application to: here




03.01.2005 Warden Hanvar slain! by Nineveh

Twice before in the history of Everquest has the guild stood against an encounter as disconsolate as Warden Hanvar within the Citadel of Anguish, its predecessors being the Rathe Council amid the height of the Planes of Power, followed by a more familiar Zun'Muram Tkarish Zyk. All of the endeavours mentioned above had the distinct ability to totally halt progression for quite a significant amount of time, albeit one factor set Warden Hanvar apart, namely the recent exodus from the game caused by the allure of newer "improved" games.

Like many a guild serverwide we lost a fair amount of our regular playing base, rendering the Warden encounter not doable, considering a peak attendance of mid thirties. Recruiting was obviously intensified, primarily consisting of players applying from outside the boarders of Antonius Bayle, and merely a few weeks after, our numbers stabilized anew.

Having worked on this encounter for close to two months, most of us will likely suffer more than a fair share of grey hairs now knowing that our initial tactics were actually Dead on, though limited numbers mixed with poor execution deemed our attempts unworthy of success.

As the pictures will hopefully indicate ( sorry Finnemann! ) I was not present during the encounter, though Finnemann managed to secure the following gem from Faiar:

Warden Hanvar Warden Hanvar slain!

can i loot?




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27 entries