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Old 23-08-2015, 18:26   #6
Blackjaw
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Join Date: Aug 2008
Location: Gummersbach
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Default Re: Patch-News 2015-08-19

Quote:
Originally Posted by Daze View Post
okies so why did they pick fellstrike? and not a disc more often used such as brutal or strikethrough?, ah well as long as they didn't I don't mind 8)
Fellstrike was the only disc with a modifier that affects the melee damage that was inherently increased:

Quote:
Starting at level 40 and extending to level 105, all non-caster classes will be granted ranks in a passive AA ability line that increases overall melee damage dealt with all skill types. The percentage increase starts at 10% and increases to 50% by level 65 for all classes. For levels 70 through 105 the percentage increase scales differently per class.
This is a passive increase which goes up to 66-76% depending on class, meaning all melee sustained dps (auto-attack) gets this boost permanently, therefore they reduced disc modifiers so the resulting burn DPS should be at least the same as before.

Pair this with the AC reduction on TDS bosses, and I'm really anxious to see our DPS today
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